Name. No. Gender Ratio. Type. Shiftry. Daatingu. However, Speed will not double on the turn weather becomes Clear Skies. Early Bird: SLEEP conditions lasts for half as long, rounding down. For example, half of three turns is 1. When the number of turns to sleep is one, half of this rounded down is zero, and the Pok.
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Classification. Height. Weight. Capture Rate.
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Base Egg Steps. Wickid Pok. It is said to create chilly winter winds with the fans it holds.
The rock hard skin is basically impenetrable. The single version begins without the "tear the roof off the sucker" intro. The song is constructed using a jazz-influenced form. Flavour Text: Diamond: It discharges positive and negative electricity from its antenna tips to shock its foes. Pearl: Platinum: HeartGold: It shoots positive and.
Its poison damage worsens every turn. TM0. 9Bullet Seed. The user forcefully shoots seeds at the foe. Two to five seeds are shot in rapid succession. TM1. 0Hidden Power??
A unique attack that varies in type and intensity depending on the Pok. TM1. 5Hyper Beam. The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM1. 7Protect- -- -1. It enables the user to evade all attacks.
Its chance of failing rises if it is used in succession. TM1. 9Giga Drain. A nutrient- draining attack. The user's HP is restored by half the damage taken by the target. TM2. 1Frustration??
A full- power attack that grows more powerful the less the user likes its Trainer. TM2. 2Solarbeam. 12.
A two- turn attack. The user gathers light, then blasts a bundled beam on the second turn. TM2. 7Return?? 1.
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A full- power attack that grows more powerful the more the user likes its Trainer. TM2. 8Dig. 80. 10. The user burrows, then attacks on the second turn.
It can also be used to exit dungeons. TM3. 0Shadow Ball. The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. TM3. 1Brick Break. The user attacks with tough fists, etc.
It can also break any barrier such as Light Screen and Reflect. TM3. 2Double Team- -- -1. By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. TM3. 9Rock Tomb. 50. Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement. TM4. 0Aerial Ace.
The user confounds the foe with speed, then slashes. The attack lands without fail. TM4. 1Torment- -1.
The user torments and enrages the foe, making it incapable of using the same move twice in a row. TM4. 2Facade. 70. An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. TM4. 3Secret Power. The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM4. 4Rest- -- -1. The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. TM4. 5Attract- -1. If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. TM4. 6Thief. 40. 10. The user attacks and steals the foe's held item simultaneously.
It can't steal if the user holds an item. TM5. 2Focus Blast. The user heightens its mental focus and unleashes its power. It may also lower the target's Sp.
Def. TM5. 3Energy Ball. The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def. TM5. 6Fling?? The user flings its held item at the foe to attack. Its power and effects depend on the item. TM5. 8Endure- -- -1.
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM6. 2Silver Wind. The foe is attacked with powdery scales blown by wind.
It may also raise all the user's stats. TM6. 3Embargo- -1. It prevents the foe from using its held item. Its Trainer is also prevented from using items on it.
TM6. 4Explosion. 25. The user explodes to inflict damage on all Pok. The user faints upon using this move.
TM6. 6Payback. 50. If the user can use this attack after the foe attacks, its power is doubled. TM6. 8Giga Impact.
The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM7. 0Flash- -1. 00. The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves. TM7. 5Swords Dance- -- -3. A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
TM7. 7Psych Up- -- -1. The user hypnotizes itself into copying any stat change made by the foe. TM7. 8Captivate- -1. If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. TM7. 9Dark Pulse. The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.
TM8. 0Rock Slide. Large boulders are hurled at the foe to inflict damage.
It may also make the target flinch. TM8. 1X- scissor. The user slashes at the foe by crossing its scythes or claws as if they were a pair of scissors. TM8. 2Sleep Talk- -- -1. While it is asleep, the user randomly uses one of the moves it knows. TM8. 3Natural Gift??
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM8. 6Grass Knot?? The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. TM8. 7Swagger- -9. The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM9. 0Substitute- -- -1. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. HM0. 1Cut. 50. 95. The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
HM0. 4Strength. 80. The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. HM0. 5 DPt. Defog- -- -1.
It reduces the foe's evasion stat. It also removes spikes, light screens, etc. HM0. 6Rock Smash. The user hits with a punch that may lower the target's Defense.
It can also smash cracked boulders. Stats HPAttack. Defense. Sp. Defense. Speed. Base Stats. 90. 10. Max Stats. Hindering Nature. Lv. 5. 01. 50 - 1. Lv. 1. 00. 29. 0 - 3.
Max Stats. Neutral Nature. Lv. 5. 01. 50 - 1. Lv. 1. 00. 29. 0 - 3. Max Stats. Beneficial Nature. Lv. 5. 01. 50 - 1. Lv. 1. 00. 29. 0 - 3.